Some of the first tests included colors and position
Our first test using simulated light were buggy but showed the capabilities of light rendering
First iteration that was more aesthetic
Current version
Discovering 3D Graphics using real-time realistic light rendering
For my 8th assignment at Codam I worked on a graphics project called MiniRT. This project challenges students to create a program that can take in coordinates of objects and then create a light-realistic image. In short, a real-time ray tracing program.
This being one of the last projects done in bare-bones C, I was mainly planning on setting this project as a benchmark for my quality in functional and scalable code.
Some of the first tests included colors and position
Our first test using simulated light were buggy but showed the capabilities of light rendering
First iteration that was more aesthetic
Current version